Interactive2023-09-01T11:52:43+00:00

Interactive

Formosa Interactive

Formosa Interactive is home to the world’s best creative talent, leading edge technology and workflows, and a player-first culture that creates end to end creative content for global developers and publishers on every screen and platform. Our workflow is collaborative and generates results that are celebrated across the industry. Sound, Art, and Technical services propel personalized solutions for the most demanding projects and properties. Formosa Interactive is #SoundwithVision.

CREATIVE SERVICES

ART

We manage complete preproduction, production, and marketing pipelines with a dedicated team of experienced and highly skilled artists to provide a full range of conceptual services across all areas of visual game development.

We can provide handcrafted 3D art across various content areas and needs. Our team develops 3D characters, creatures, vehicles, and environments using the latest tools and tech.

The creative team at Formosa collaborates with your team to develop and provide key visual deliverables supporting any interactive project. Visual targets, style guides, art bibles.

We are fluent with major game engines and are highly capable/willing to learn first-party and proprietary tools. We leverage leading middleware and engine solutions such as Houdini, Unreal and Unity as well as versioning software and source control like Perforce.

Our desire for creative collaboration only outdoes our passion and expertise in creating iconic and unique visual content. We work alongside development teams to expand and strengthen their creative vision or act as the entire visual development department.

Formosa Interactive producers provide project management, asset coordination, and ensure that Infosec protocols are followed through the duration of your project.

AUDIO

We craft iconic and unique audio content through custom sound design, field recording, Foley, SFX editorial and expert cinematic mixing – complete and individualized sound services to our global clients. Our priority is to serve the player and enhance the creative vision and platform potential of every IP and screen experience.

MIXING

Formosa Interactive’s mixing teams are dedicated to bringing runtime and cinematic content to life through sound. Trained specifically for runtime engine and interactive engine game mix, our artists expertly identify and deliver the perfect blend to prioritize the player experience.

FOLEY

Our leading foley stages and talent deliver the workflows and benchmarks that drive the most demanding game properties. Our artists and custom stage environments produce emotive, visceral content that define iconic cinematics and gameplay.

We drive every story through custom vocalization, recording, and Union and Non-Union professional voice acting services. From initial concept to release, we offer best-in-class voice recording that leverages a global pool of talent, directors, and performers. Our superbly designed facilities offer every aspect of dialogue service, including casting, directing, editorial, mastering, ADR, facial capture, performance capture, and beyond. We are longtime SAG-AFTRA Signatories and offer localization in most languages with proven international authenticity.

RECORDING

  1. Mic and booth consultation
  2. Script prep
  3. Engineering
  4. Performance capture support

CASTING AND DIRECTING

  1. Union and non-union
  2. Director talent pool
  3. Full Signatory Services

EDITORIAL

  1. Mastering, clean-up, final file preparation
  2. Naming and file delivery (Assets)

LOCALIZATION

  1. Translation and script services
  2. Remote studio logistics

TALENT SERVICES

  1. As a full SAG-AFTRA signatory, we manage all talent negotiations and logistics in-house. We support both union and non-union projects, and have an integrated workflow that emphasizes talent safety, performance quality, and continuity.
  2. Talent contracting and legal negotiation
  3. Clearance and compliance services
  4. Craft Services

PERFORMANCE CAPTURE

Performance capture is the technology that combines both body motion capture and facial capture. An actor’s entire performance, including facial nuances, can be transferred to a digital character, allowing creatives more data and flexibility to work with. At Formosa Interactive, we provide performance capture services in a dedicated environment, supported by state-of-the-art technology and the industry’s brightest talent.

Welcome to Formosa Interactive Foley at Paramount Studios Los Angeles – the world’s premiere foley team, facilities and content developer. Created for the most demanding interactive runtime and linear projects, our comprehensive workflow and pipelines produce award-winning results for elite platforms, properties, and clients. Our team of veteran artists, mixers, supervisors and editors drive every sonic detail and design output with the player-first culture that defines Formosa Interactive.

We produce original scores with some of the most celebrated composers in the industry, performed by premier orchestras worldwide. We also create fully virtualized scores to spec. Additional services include music clearance, AFM & SAG-AFTRA signatory, music administration and payroll & accounting services.

LICENSING & SOUNDTRACKS

Our team handles the legal heavy lifting on licensed music and Official Soundtrack Production (OSTs) so our clients can focus on all the other elements of making their projects the best they can be. Formosa Interactive has dedicated teams ready to help find the perfect track to enhance your project, and end to end label services that can release your soundtrack worldwide. Our collaborative approach and talent-driven infrastructure means a winning score inside and outside of every project.

Audio leadership is the key to delivering total project sound experiences to the player. Our senior audio directors and sound supervisors have years of client-side success with the largest platform holders and creative houses in the world. We offer complete audio team deployment and support for every phase of development with the most elite sonic leaders in the industry.

Our Audio Leadership provides core direction and collaborative project leadership from pre-production through RTM:

  1. Audio vision, strategy, and all-service plan development and documentation
  2. Critical team deployments and stakeholder engagement for every gate and milestone
  3. All service line management, including quality, integration, and creative benchmarking
  4. Trust built around creative, technical, production and financial acumen

We build your complete audio infrastructure using leading game engines and middleware technology. Our teams have code-level expertise that drives content and runtime results on every platform.

STRATEGY

  1. Systems design
  2. Consultative services
  3. Prescriptions

TOOLS & MIDDLEWARE

  1. Unreal, Wwise, FMOD, Unity, Lumberyard, Custom Engines
  2. Client content remote access
  3. Distributed Development

PLATFORMS

  1. Consoles, PC, mobile

AR/VR/MR

  1. Spatial audio tech platforms
  2. Location Based Entertainment and custom buildouts

ASSETS & TRAFFIC

  1. Client content pipeline management and full production

LOCATIONS

Contact

Paul Lipson
Senior Vice President
818.450.3303
[email protected]

Janet Rankin
Director, Finance & Operations
818.450.3310
[email protected]

PROJECTS

AWARDS

  • 2022 – Awards

    Honor of Kings

    2022 GANG Best Audio for a Casual or Social Game

  • 2021 – Awards

    Last of Us Part 2

    2021 DICE Outstanding Outstanding Achievement in Animation

    2021 DICE Outstanding Achivement in Art Direction

    2021 DICE Outstanding Achievement in Audio Design

    2021 DICE Outstanding Achievement in Story

    2021 DICE Outstanding Technical Achievement

    2021 DICE Adventure Game of the Year

    2021 DICE Outstanding Achievement in Game Design

    2021 DICE Outstanding Achievement in Game Direction

    2021 DICE Outstanding Achievement in Character (Abby and Ellie)

    2021 GANG Audio of the Year

    2021 GANG Sound Design of the Year (TIE)

    2021 GANG Dialgoue of the Year

    2021 GANG Creative and Technical

    2021 GANG Achievement in Sound Design

    2021 GANG Best UI, Reward, or Objective Sound Design

    2021 GANG Best Voice Performance (Abby & Ellie)

    2021 GANG Best Ensemble Cast Performance

    2021 GANG Best Non-Humanoid Performance

    2021 GANG Excellence in Audio Accessibility

    2021 GANG Best Cinematic Cutscene Audio

    2021 GANG Best Game Audio Article or Publication

    2021 GANG Best Physical Soundtrack Release

    2021 MPSE Outstanding Achievement in Sound Editing – Computer Interactive Game Play

    2021 MPSE Outstanding Achievement in Sound Editing – Computer Cinematic

    2021 SXSW Excellence in Narrative

    2021 SXSW Game of the Year

    Ghost of Tsushima

    2021 DICE Outstanding Achievement in Art Direction

    2021 DICE Outstanding Achievement in Original Music

    2021 DICE Composition Outstanding Achievement in Audio Design

    2021 DICE Outstanding Technical Achievement

    2021 DICE Adventure Game of the Year

    2021 DICE Online Game of the Year

    2021 DICE Outstanding Achievement in Game Design

    2021 DICE Outstanding Achievement in Game Direction

    2021 DICE Outstanding Achievement in Game Direction

    2021 GANG Audio of the Year

    2021 GANG Sound Design of the Year (TIE)

    2021 GANG Dialogue of the Year

    2021 GANG Creative and Technical Achievement in Music

    2021 GANG Best Main Theme

    2021 GANG Best Original Song

    2021 GANG Best UI, Reward, or Objective Sound Design

    2021 GANG Best Voice Performance (Jin)

    2021 GANG Excellence in Audio Accessibility

    2021 GANG Best Cinematic Cutscene Audio

    2021 GANG Best New Original IP Audio

    2021 GANG Best Physical Soundtrack Release

    2021 MPSE Outstanding Achievement in Sound Editing – Computer Interactive Game Play

    2021 MPSE Outstanding Achievement in Sound Editing – Computer Cinematic

    2021 SXSW Excellence in Animation, Art, & Visual Achievement

    2021 SXSW Game of the Year

    2021 SXSW Excellence in Narrative

    Ori and the Will of the Wisps

    2021 DICE Outstanding Achievement in Original Music Composition

    2021 DICE Outstanding Achievement in Audio Design

    2021 DICE Outstanding Achievement in Story

    2021 DICE Adventure Game of the Year

    2021 GANG Audio of the Year

    2021 GANG Music of the Year

    2021 GANG Creative and Technical Achievement in Music

    2021 GANG Creative and Technical Achievement in Sound Design

    2021 GANG Best Non-Humanoid Performance

    2021 GANG Best Physical Soundtrack Release

    2021 MPSE Outstanding Achievement in Sound Editing – Computer Interactive Game Play

    2021 MPSE Outstanding Achievement in Sound Editing – Computer Cinematic

    2021 SXSW Excellence in Score

    2021 SXSW Game of the Year

    2021 SXSW Excellence in Game Design

    2021 SXSW Excellence in Game Design

    Microsoft Flight Simulator

    2021 DICE Outstanding Technical Achievement

    2021 DICE Strategy/Simulation Game of the Year

    2021 VGA Best Sim/Strategy Game

    2021 IGN Best SIM/Strategy Game

    2021 SXSW Excellence in Technical Achievement

    Legends of Runterra

    2021 DICE Mobile Game of the Year

    2021 GANG Best Audio for a Casual or Social Game

    Call of Duty: Black Ops-Cold War

    2021 DICE Online Game of the Year 

  • 2020 – Awards

    Call of Duty

    2020 DICE Outstanding Achievement in Animation : Modern Warfare(editorial services only)

    2020 DICE Outstanding Achievement in Art Direction : Modern Warfare(editorial services only)

    2020 DICE Outstanding Achievement in Audio Design : Modern Warfare(editorial services only)

    2020 DICE Outstanding Technical Achievement : Modern Warfare(editorial services only)

    2020 DICE Action Game of the Year : Modern Warfare(editorial services only)

    2020 DICE Online Game of the Year : Modern Warfare(editorial services only)

    2020 DICE Portable Game of the Year : Mobile

    2020 NAMM Outstanding Creative Achievement-Interactive Entertainment Sound Production: Black Ops 4

    Days Gone

    2020 DICE Outstanding Achievement in Animation

    Death Stranding(signatory services only)

    2020 DICE Outstanding Achievement in Animation

    2020 DICE Outstanding Achievement in Art Direction

    2020 DICE Outstanding Achievement in Character - Cliff Unger

    2020 DICE Outstanding Achievement in Character - Sam Porter Bridges

    2020 DICE Outstanding Achievement in Audio Design

    2020 DICE Adventure Game of the Year

    2020 DICE Game of the Year

    Concrete Genie(payroll services only)

    2020 DICE Outstanding Achievement in Art Direction

    2020 DICE Outstanding Technical Achievement

    Westworld Awakening

    2020 DICE Immersive Reality Technical Achievement

  • 2019 – Awards

    Call Of Duty

    2019 DICE Action Game of the Year :Black ops 4

    2019 GANG Best Original Song - "Right Where We Belong" :Black ops 4

    2019 MPSE Outstanding Achievement in Sound Editing - Computer Cinematic : Modern Warfare(editorial services only)

    2019 MPSE Outstanding Achievement in Sound Editing - Computer Interactive Gameplay : Modern Warfare(editorial services only)

    2019 VGA Action Game : Modern Warfare(editorial services only)

    2019 VGA Multiplayer Game : Modern Warfare(editorial services only)

    2019 VGA Audio Design : Modern Warfare(editorial services only)

    2019 VGA Mobile Game : Mobile

    2019 IGN Best Mobile Game : Mobile

    2019 IGN Best Action Game : Modern Warfare(editorial services only)

    2019 IGN Best Multiplayer Game : Modern Warfare(editorial services only)

    2019 IGN Best Audio Design : Modern Warfare(editorial services only)

    Dr. Grordbort's Invaders

    2019 DICE Immersively Reality Technical Achievement

    2019 GANG Best VR Audio

    God of War

    2019 DICE Outstanding Achievement in Animation

    2019 DICE Outstanding Technical Achievement

    2019 DICE Outstanding Achievement in Character - Atreus

    2019 DICE Adventure Game of the Year

    2019 DICE Outstanding Achievement in Art Direction

    2019 DICE Outstanding Achievement in Character - Kratos

    2019 DICE Outstanding Achievement in Original Music Composition

    2019 DICE Outstanding Achievement in Sound Design

    2019 DICE Outstanding Achievement in Story

    2019 DICE Outstanding Achievement in Game Design

    2019 DICE Outstanding Achievement in Game Direction

    2019 DICE Game Of The Year

    2019 GANG Best Interactive Score

    2019 GANG Best Dialogue

    2019 GANG Best Original Instrumental - "God of war"

    2019 GANG Audio Of the Year

    2019 GANG Music of the year

    2019 GANG Sound Design of the year

    2019 GANG Best Cinematic Cutscene Audio

    2019 GANG Best Original Choral Composition - "Lullaby of the Giants"

    2019 GANG Best Audio Mix

    2019 NAMM Outstanding Creative Achievement: Interactive Entertainment Sound Production

    2019 SXSW Excellence in SFX

    2019 SXSW Excellence in Animation

    2019 SXSW Excellence in Gameplay

    2019 SXSW Excellence in Technical Achievement

    2019 SXSW Excellence in Narrative

    2019 SXSW Excellence in Visual Achievement

    2019 SXSW Excellence in Design

    2019 SXSW Video Game of the Year

    League Of Legends

    2019 GANG Best Original Song - "K/DA - POP/STARS"

    2019 VGA Esports Event - League of legends World Championship 2019

    2019 VGA Esports Game of the year

    2019 IGN Best Esports Event - League of legends World Championship 2019

    2019 IGN Best Esports Game

    Uncharted: The Lost Legacy

    2019 NAMM Outstanding creative Achievement: Interactive Entertainment Sound Protection

    Concrete Genie(payroll services only)

    2019 VGA Games for Impact

    2019 IGN Games for Impact

    Death Stranding(signatory service only)

    2019 MPSE Outstanding Achievement in Sound Editing - Computer Cinematic

    2019 MPSE Outstanding Achievement in Sound Editing - Computer Interactive Gameplay

    2019 VGA Game of the year

    2019 VGA Action/Adventure Game

    2019 VGA Art Direction

    2019 VGA Audio Design

    2019 VGA Narrative

    2019 VGA Performance -Norman Reedus as Sam Porter

    2019 VGA Performance - Mads Mikkelsen as Cliff

    2019 VGA Game Direction

    2019 VGA Score & Music

    2019 IGN Game of the year

    2019 IGN Best Action/Adventure Game

    2019 IGN Best Art Direction

    2019 IGN Best Audio Design

    2019 IGN Best Narrative

    2019 IGN Best Performance -Norman Reedus as Sam Porter

    2019 IGN Best Performance - Mads Mikkelsen as Cliff

    2019 IGN Best Game Direction

    2019 IGN Best Score & Music

  • 2018 – Awards

    Call of Duty

    2018 DICE Outstanding Achievement in Original Music Composition Nominee: WWII

    2018 DICE Action Game of the Year Nominee: WWII

    2018 DICE Outstanding Achievement in Online Gameplay Nominee: WWII

    2018 MPSE Outstanding Achievement in Sound Editing - Computer Interactive Game Play Nominee: WWII

    2018 NAMM Outstanding Creative Achievement in Interactive Entertainment

    2018 NAMM Sound Production Nominee: Infinite Warfare

    Halo Wars 2

    2018 DICE Strategy/Simulation Game of the Year Nominee

    The Legend of Zelda: Breath of the Wild

    2018 DICE Outstanding Achievement in Art Direction Nominee

    2018 DICE Outstanding Technical Achievement Nominee

    2018 DICE Adventure Game of the Year Nominee

    2018 DICE Outstanding Achievement in Game Design Nominee

    2018 DICE Outstanding Achievement in Game Direction Nominee

    2018 DICE Game of the Year Nominee

    Uncharted: Lost Legacy

    2018 DICE Outstanding Achievement in Animation Nominee

    2018 DICE Outstanding Achievement in Character Nominee - Chloe Fraiser

    2018 DICE Outstanding Achievement in Sound Design Nominee

    2018 DICE Adventure Game of the Year Nominee

    2018 DICE Outstanding Achievement in Game Direction Nominee

    2018 NAMM 2018 Outstanding Creative Achievement in Interactive Entertainment

    2018 NAMM Sound Production Nominee

  • 2017 – Awards

    Battlefield 1

    2017 DICE Outstanding Achievement in Sound Design Winner

    2017 DICE Game of the Year Nominee

    Call of Duty

    2017 DICE Outstanding Achievement in Character Nominee - Nick Reyes

  • 2016 – Awards

    Battlefield 1

    2016 VGA Best Music/Sound Design Nominee

    2016 VGA Best Action Game Nominee

    2016 VGA Best Multiplayer Nominee

    Fire Emblem Fates

    2016 VGA Best Mobile/Handheld Game Nominee

    2016 VGA Best Strategy Game Nominee

    Star Wars: Battlefront

    2016 BAFTA Audio Achievement Nominee

    2016 DICE Outstanding Achievement in Sound Design Winner

  • 2015 – Awards

    Call of Duty

    2015 BAFTA Audio Achievement

    2015 DICE Outstanding Achievement in Sound Design Nominee: Advanced Warfare

    2015 DICE Outstanding Achievement in Character Nominee - Jonathan Irons

    2015 Nominee: Advanced Warfare

    2015 VGA Best Shooter Nominee - Black Ops III

    2015 VGA Best Multiplayer Nominee - Black Ops II

    Metal Gear Solid V

    2015 VGA Game of the Year Nominee

    2015 VGA Best Art Direction Nominee

    2015 VGA Best Score/Soundtrack Winner

    Star Wars: Battlefront

    2015 VGA Best Shooter Nominee

  • 2014 – Awards

    Call of Duty

    2014 VGA Best Performance Nominee - Kevin Spacey

    2014 VGA Best Online Experience Nominee - Advanced Warfare

    Final Fantasy xiv: A Realm Reborn Client: Square Enix

    2014 MPSE Golden Reel Nominee: Best Sound Editing

    The Last of Us Client: Naughty Dog

    2014 BAFTA Best Game Winner

    2014 DICE Outstanding Achievement in Sound Design Winner

    2014 DICE Outstanding Character Performance - Elle Winner

    2014 DICE Game of the Year Winner

    2014 DICE Outstanding Character Performance Nominee - Joel

    2014 GANG Nominee: Audio of the Year

    2014 GANG Nominee: Sound Design of the Year

    2014 GANG Nominee: Best Cutscene Audio

    2014 GANG Nominee: Best Audio Mix

    2014 GDC Game of the Year Winner

    2014 MPSE Golden Reel Nominee: Best Sound Editing

    2014 SXSW Game of the Year Winner 2014 SXSW Excellence in SFX Winner

    Sunset Overdrive

    2014 VGA Best Action/Adventure Nominee

  • 2013 – Awards

    Call of Duty

    2013 VGA Best Shooter Nominee - Ghosts

    The Last of Us Client: Naughty Dog

    2013 DICE Interactive Achievement Award: Outstanding Sound Design

    2013 IGN Game of the Year Winner

    2013 IGN Best Overall Sound Winner

    2013 VGA Game of the Year Nominee

    2013 VGA Best Action/Adventure Nominee

    2013 VGA Best PlayStation Game Winner

    2013 VGA Best Voice Actor Winner -Troy Baker

    2013 VGA Best Voice Actress Winner - Ashley Johnson

    Resident Evil 6 Client: Capcom

    2013 GANG Nominee: Best Cutscene Audio

    2013 MPSE Golden Reel Award: Best Sound Editing

    Skylanders: Giants Client: Activision/Toys for Bob

    2013 MPSE Golden Reel Nominee: Best Sound Editing

News

Formosa Interactive and PlayStation Studios/Guerilla Games Deliver Stunning Performances for Horizon Forbidden West

The Formosa Interactive team worked over two years through the pandemic to record SAG-AFTRA celebrity cast performances, thousands of lines of dialogue from global talent Sony’s PlayStation Studios and developer Guerilla Games are set to deliver the first major blockbuster of [...]

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